Clay Soldiers Mod 1.12.2/1.10.2 — Clay and soul sand — Wminecraft.net

  • Stick, 20 uses, increases melee damage by 2–3 points
  • Arrow, 20 uses, increases melee damage by 4–5 points, drops feather, counts as stick upgraded with flint
  • Blaze Rod, 20 uses, increases melee damage by 1–2 points, causes burn time on target
  • Bone, 30 uses, increases melee damage by 3–4, increases melee range slightly, can not be equipped while riding mount, can not ride mount while equipped
  • Shear Blade, 25 uses, increases melee damage by 1–2 points, by 3–4 damage on first hit while stealthed, can be held in either hand
  • Glistering Melon, 25 uses, heals any ally below 25% hp by 15 points, soldier doesn’t attack enemies while equipped with this

Secondary items:

  • Gravel, 15 uses, thrown for 2–3 points damage
  • Snowball, 5–20 uses, thrown for 0 damage, slows target on hit
  • info: uses depend on the item given! snowball gives 5; snow layer gives 10; snow block gives 20
  • Fire Charge, 15 uses, thrown for 1–2 damage, causes burn time on hit
  • Bowl, 20 uses, reduces incoming physical damage by half (when used with leather, only receives 25% of original damage)
  • info: no longer entirely blocks ranged attacks, only reduces damage from them
  • Shear Blade, 25 uses, increases melee damage by 1–2 points, by 3–4 damage on first hit while stealthed, can be held in either hand
  • Emerald, 5–45 uses, deals 3–4 direct unavoidable damage at medium range, plus two with sugarcane boost, doubles if target is wet
  • info: uses depend on the item given! emerald item gives 5 uses; emerald block gives 45 uses
  • Nether Quartz, 4 uses, deals heavy knockback to all targets nearby if soldier takes too many hits

Core upgrades:

  • IronIngot, Makes soldier vastly resistant to knockback, increases knockback dealt to others, both effects neutralized vs another iron ingot user
  • Brick, Makes soldier extremely slow and less willing to move, will use ranged attacks if available before melee
  • String, Makes soldier resist all damage from one explosion
  • Cactus, 75% chance to negate burn time, halves total burn time otherwise
  • Nether Brick, Gives burn time to any soldier that attacks nether brick user with unarmed attacks

Behavior upgrades:

  • Wheat, Makes soldier never attack, even if hit first
  • Nether Wart, Makes soldier attack its allies
  • Fermented Spider Eye, Makes soldier not attack, unless attacked first

Misc. upgrades:

  • Leather, 20 uses, reduces incoming physical damage by half (when used with bowl, only receives 25% of original damage)
  • Food, 4 uses, heals soldier when below 25%, healed XP is hungerPoints * 0.5
  • Gold Nugget, gives soldier a crown, all of team follows the king
  • Glowstone, makes soldier glow, block gives to infinite soldiers
  • Gunpowder, 1 use, soldier explodes on death (incompatible with magmacream/firework star)
  • MagmaCream, 1 use, places a 2 second time bomb on the soldier which deals the final attack if killed by melee hit (incompatible with gunpowder/fireworkstar)
  • Sugar, makes soldier move faster (incompatible with diamond upgrades)
  • Clay, 4 uses, revives fallen soldiers of own color
  • GhastTear, 2 uses, revives brick dolls to own color
  • RedstoneDust, 4 uses, causes target to entirely stop attacking for 3 seconds, applied by all thrown and melee attacks, block gives to infinite soldiers
  • Slimeball, 5 uses, causes target to entirely stop moving for 3 seconds, applied by all thrown and melee attacks
  • Feather, soldier can not attack while falling, soldier’s fall is slowed greatly and takes no damage on landing, no effect with iron ingot or while mounted
  • GlassBottle/Pane/Block, doubles vision range, soldier can see stealthed enemies, bottles and panes give 1, block as infinite supply
  • Paper/Book, gives a plain cape, dyed paper and books give colored capes, book gives to infinite soldiers
  • Diamond, gives super crown and cape, doubles number of uses for all limited use items, grants sugar speed boost, multiplies hp by 10, incompatible with diamond block
  • Diamond Block, gives super crown and cape, multiplies limited use item uses by five, grants sugar speed boost, multiplies hp by 80, incompatible with diamond
  • EnderPearl, soldier zombifies, gains +5 hp, heals fully when deals last hit to a target, targets slain become zombies, dies after 10 minutes of no fighting
  • BlazePowder, 1 use, instantly kills target with fire, turning it into brick doll
  • RedMushroom, 1 use, applies poison to target
  • BrownMushroom, 2 uses, heals soldier for 10 hp when below 25%
  • LillyPad, soldier has pants and will float on water, no effect when used with iron ingot
  • Egg, soldier is ghostly and can not be detected by enemies not wearing glass goggles, doubles damage output of shears, will be detected when others wearing glasses
  • WheatSeed, soldier can NOT be infected by any zombification
  • WoodButton, increases melee damage by 1 when no weapon is equipped, incompatible with stone button
  • StoneButton, increases melee damage by 2 when no weapon is equipped, incompatible with wood button
  • MobHead, gives the soldier a mask to wear
  • FireworkStar, 1 use, soldier explodes on death in a firework effect, incompatible with gunpowder/magmacream

Originally published at https://wminecraft.net on September 8, 2020.

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